Squirrel recently sat down (over Skype) with MAHO! Studio, a small indie gaming podcast, to talk all things Sojourner. In addition to the game being thoroughly discussed over the 90-minute runtime, there is also a lot of discussion about designing an RPG, as well as personal stories from the development of the game (including childhood ambitions, homelessness, and all kinds of other insanity).
Be aware, there are many spoilers! If you haven’t played Sojourner yet, then listening to this will ruin some parts of the game for you.
Listen to it here: